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About me

Joshua D'Abreu

Technical Game Designer

Hello! I’m Joshua D’Abreu, a Technical Game Designer that specialises in systems design, game balancing and prototyping fresh from studying Game Development: Design (BA Hons) at Falmouth University.

With experience in both Unity C# and Unreal Engine blueprinting, I have worked in both multi-discipline teams and solo development with a focus on assuring the best quality I can in all I work on.

My most passionate side of game development resides in core gameplay mechanics that weave together for a seamless experience in players.

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